Games of No Chance 3 2009
DOI: 10.1017/cbo9780511807251.007
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A puzzling Hex primer

Abstract: We explain some analytic methods that can be useful in solving Hex puzzles.

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Cited by 2 publications
(5 citation statements)
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“…This section first defines relevance zones (RZs), and then reviews null moves and must-play regions (Hayward et al 2003;Hayward and Van Rijswijck 2006;Hayward 2009) with illustrations. Next, we define RZ-based solution trees (RZSTs) and present Consistent Replay Conditions, under which π can replay and therefore reuse previously searched solution trees to win.…”
Section: Our Approachmentioning
confidence: 99%
See 2 more Smart Citations
“…This section first defines relevance zones (RZs), and then reviews null moves and must-play regions (Hayward et al 2003;Hayward and Van Rijswijck 2006;Hayward 2009) with illustrations. Next, we define RZ-based solution trees (RZSTs) and present Consistent Replay Conditions, under which π can replay and therefore reuse previously searched solution trees to win.…”
Section: Our Approachmentioning
confidence: 99%
“…Relevance zones can be derived based on null moves, as in lambda search (Thomsen 2000;Wu and Lin 2010), and must-play regions (Hayward et al 2003;Hayward and Van Rijswijck 2006;Hayward 2009). For example, in Figure 1, if Black makes a null move on p a (in this case any move outside of z a , including passes), White simply plays at E2 to reach UCA, obtaining in the process an RZ, z b , like p b .…”
Section: Null Moves and Must-play Regionsmentioning
confidence: 99%
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“…Actually, RZS can also be incorporated into depth-first search (e.g. alpha-beta search) as described in the Appendix, which behaves similarly to the must-play-based Hex solver by Hayward (2009).…”
Section: Relevance Zone Based Searchmentioning
confidence: 99%
“…In this subsection, we present a RZS solver implemented within a depth-first search algorithm, which we call AchieveGoal. It is similar to the must-play-based Hex solver by Hayward (2009). The algorithm AchieveGoal has inputs (p, G), where p is the given position and G the goal to achieve.…”
Section: Rzs Solver In Depth-first Searchmentioning
confidence: 99%