2019
DOI: 10.5430/ijrc.v2n1p49
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A Real-Time Upper-Body Robot Imitation System

Abstract: An upper-body robot imitation (UBRI) system is proposed and developed to enable the human upper body imitation by a humanoid robot in real time. To achieve the imitation of arm motions, a geometry-based analytical method is presented and applied to extracting the joint angles of the human and mapping to the robot. Comparing to the traditional numerical methods of inverse kinematic computations, the geometrical analysis method generates a lower computational cost and maintains good imitation similarity. To map … Show more

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Cited by 9 publications
(3 citation statements)
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“…This process is effective but its complexity requires high computational load. Alternatively, direct kinematics adapts captured angles to the robot [36,38]. As it is a more straightforward and computationally tractable method, this last technique has been used in the system presented here.…”
Section: Mapping: Translating Human Motion To Robot Motionmentioning
confidence: 99%
See 1 more Smart Citation
“…This process is effective but its complexity requires high computational load. Alternatively, direct kinematics adapts captured angles to the robot [36,38]. As it is a more straightforward and computationally tractable method, this last technique has been used in the system presented here.…”
Section: Mapping: Translating Human Motion To Robot Motionmentioning
confidence: 99%
“…The literature reveals different approaches to calculate the robot arm joint positions [12,38]. This mapping process depends upon the robot's degrees of freedom and joints range.…”
Section: Arms Mappingmentioning
confidence: 99%
“…This mapping process can be done by inverse kinematics [1], calculating the necessary joint positions given a desired end effector's pose as in [29]. Alternatively, we adopt the direct kinematics option that straightforwardly adapts the captured arms and head angles to the robot joints [48] [35].…”
Section: Experimental Baselinementioning
confidence: 99%