IECON 2013 - 39th Annual Conference of the IEEE Industrial Electronics Society 2013
DOI: 10.1109/iecon.2013.6700437
|View full text |Cite
|
Sign up to set email alerts
|

A representation of occlusion between real objects and virtual information in Intelligent Room - for AR

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2015
2015
2015
2015

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 11 publications
0
1
0
Order By: Relevance
“…Behzadan and Kamat's method [19] can handle occlusions in dynamic AR environments in real-time by using depth sensing equipment and be easily integrated into any mobile AR platform. Arai et al [20] employed epipolar geometry to solve occlusion problem in Intelligent Room, but their system required depth sensors measuring 3D information of the room and caused errors around borders of the objects. Dong and Kamat [21] described a robust approach to correctly resolve visual occlusion in outdoor augmented reality by using real time time-of-flight (TOF) camera data and OpenGL frame buffer.…”
Section: Depth Based Methodsmentioning
confidence: 99%
“…Behzadan and Kamat's method [19] can handle occlusions in dynamic AR environments in real-time by using depth sensing equipment and be easily integrated into any mobile AR platform. Arai et al [20] employed epipolar geometry to solve occlusion problem in Intelligent Room, but their system required depth sensors measuring 3D information of the room and caused errors around borders of the objects. Dong and Kamat [21] described a robust approach to correctly resolve visual occlusion in outdoor augmented reality by using real time time-of-flight (TOF) camera data and OpenGL frame buffer.…”
Section: Depth Based Methodsmentioning
confidence: 99%