2020
DOI: 10.1080/10447318.2020.1767982
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A Shoe Is a Shoe Is a Shoe: Interpersonalization and Meaning-making in Museums – Research Findings and Design Implications

Abstract: Digital technology is increasingly used to enhance museum experiences for visitors. Concurrently, research shows that people seldom visit museums alone, yet design often focusses on creating individual experiences. This article addresses this conundrum by examining visitor's social interaction and meaning-making in museums in order to provide empirical results actionable for design. It does so through an ethnographic approach combining observations and extended focus group interviews in an analogue museum. Res… Show more

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Cited by 17 publications
(9 citation statements)
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References 45 publications
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“…First is the approach of interpersonalization (Eklund, 2020; Ryding et al , 2021). Many conventional uses of data, especially in recent years within the GLAM sector, are driven by a desire to personalize experiences.…”
Section: Discussionmentioning
confidence: 99%
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“…First is the approach of interpersonalization (Eklund, 2020; Ryding et al , 2021). Many conventional uses of data, especially in recent years within the GLAM sector, are driven by a desire to personalize experiences.…”
Section: Discussionmentioning
confidence: 99%
“…A third concept at play in museums is co-interpretation, which involves users in ascribing meaning to materials in collections (Boehner et al , 2005; Marselis, 2011; Eklund, 2020), typically by interpreting existing materials in new ways. In considering how museums support learning, Yuan (2018) describes how co-interpretation may involve “interpersonal meaning-making in which learners' interpretative perspectives are influenced by their own experience and by interaction with the physical and social environment."…”
Section: Discussionmentioning
confidence: 99%
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“…In subsequent years, similar concerns have often resurfaced, frequently referred to as "the heads-down phenomenon" [62,74,96,134]. In recent years, some research has focused on the use of technology to facilitate group interactions in museums, helping users in their attentional "balancing act" [138] between focusing on their phones and their surroundings [45,47,67].…”
Section: Digital Interactions In Museum Experiencesmentioning
confidence: 99%
“…In this article we explore a novel approach to personalization called interpersonalization (Eklund, 2020) in which one human personalizes the experience of another. We explore this idea in the context of museum visiting, considering how it can help museums respond to the need to diversify audiences, deliver meaningful experiences to individuals and incorporate digital technologies into hybrid experiences (Falk & Dierking, 2012;Parry, 2010;Simon, 2010).…”
Section: Introductionmentioning
confidence: 99%