2016
DOI: 10.5688/ajpe80111
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A Simulated Learning Environment for Teaching Medicine Dispensing Skills

Abstract: Objective. To develop an authentic simulation of the professional practice dispensary context for students to develop their dispensing skills in a risk-free environment. Design. A development team used an Agile software development method to create MyDispense, a web-based simulation. Modeled on virtual learning environments elements, the software employed widely available standards-based technologies to create a virtual community pharmacy environment. Assessment. First-year pharmacy students who used the softw… Show more

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Cited by 56 publications
(82 citation statements)
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“…Improvements to the VP simulations were suggested and will be acted upon where appropriate, as having a range of accessible resources available for individuals to engage with may be beneficial for their self-directed learning. Previous literature reports the most common problems with VPs as the lack of training and difficulty in using the tools, which have been found to cause user frustration but have not detracted from the learning experience [33,35,47]. Similar findings were reported in this study, with trainees using the technical issues as an opportunity to think about rewording or rephrasing questions.…”
Section: Plos Onesupporting
confidence: 86%
“…Improvements to the VP simulations were suggested and will be acted upon where appropriate, as having a range of accessible resources available for individuals to engage with may be beneficial for their self-directed learning. Previous literature reports the most common problems with VPs as the lack of training and difficulty in using the tools, which have been found to cause user frustration but have not detracted from the learning experience [33,35,47]. Similar findings were reported in this study, with trainees using the technical issues as an opportunity to think about rewording or rephrasing questions.…”
Section: Plos Onesupporting
confidence: 86%
“…5 There is also growing evidence suggesting the use of computer simulation in pharmacy education to teach specific skills such as dispensing and healthcare analytics. 6,7 Computer-based Simulation Learning (CSL) refers to as the learning using computer or electronic device in order to gain mastery of knowledge or skills. In science education, it is believed that CSL can affirm students' learning during the simulation sessions, in which the students can understand how the simulated events are caused and their consequences.…”
Section: Introductionmentioning
confidence: 99%
“…Learning environments where students feel supported and the students enjoy the teaching space assist students to develop insight and confidence (McDowell, Styles, Sewell, Trinder, Marriott, Maher & Naidu, 2016;Vardi, 2016). The quantitative and qualitative results indicate the students and felt comfortable, enjoyed the learning experience(s) and gained insight into the various roles and responsibilities of the interprofessional health care team.…”
Section: Resultsmentioning
confidence: 99%