Proceedings of the 2006 Symposium on Eye Tracking Research &Amp; Applications - ETRA '06 2006
DOI: 10.1145/1117309.1117349
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A single camera eye-gaze tracking system with free head motion

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Cited by 174 publications
(105 citation statements)
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“…First, the most popular, considered light corneal reflections or glints on corneal surface caused by dedicated light sources [43,46,47]. Another approach tended to evaluate geometric characteristics of eye components (pupil, iris, sclera, limbus) interrelations and analyzed them in order to estimate gaze direction [47,[52][53][54][55].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…First, the most popular, considered light corneal reflections or glints on corneal surface caused by dedicated light sources [43,46,47]. Another approach tended to evaluate geometric characteristics of eye components (pupil, iris, sclera, limbus) interrelations and analyzed them in order to estimate gaze direction [47,[52][53][54][55].…”
Section: Related Workmentioning
confidence: 99%
“…Using computer vision and geometrical properties of the eyes, gaze direction can be estimated without the need of any kind of physical contact with the user. Great amount of non-intrusive gaze tracking methods exploited dedicated IR light sources [43][44][45][46][47][48][49][50]. Among them there are professional video-based eye trackers which still are relatively expensive (i.e.…”
Section: Introductionmentioning
confidence: 99%
“…It was proved in the literature [1] that in order to obtain the 3-D gaze direction, the gaze tracking system contains at least two cameras. But there are still documents discuss the method of estimating the 3-D gaze direction that bases on single camera system [2,3,4]. The current single camera single source system has no yet achieved the 3-D gaze estimation, methods rely more on priori eye parameters.…”
Section: Introductionmentioning
confidence: 99%
“…The method reported in [5], for example, uses specialised hardware for estimating the focus of attention. Employing pure image/video processing techniques, based on single-camera systems, without the need for calibration tends to be easier to develop, but such systems require more constraints in terms of lighting and user behaviour for robust use.…”
Section: Introductionmentioning
confidence: 99%