2019
DOI: 10.5642/steam.20190401.09
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A Spider's Approach To STEAM

Abstract: In this paper we present an overview of different approaches towards STEAM education, including the choices in methodology and pedagogy. From these various viewpoints we build up a framework for STEAM education and relate it to a real-world problem, namely, how a small spider can catch a prey.

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Cited by 4 publications
(5 citation statements)
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“…STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an interdisciplinary educational approach that integrates these subjects to promote holistic and creative learning (Haesen & Van De Put, 2018). In mathematics learning, this approach can help teachers improve students' problem-solving skills, metacognition abilities, and computational thinking skills (Bedar & Al-Shboul, 2020;Diego-Mantecon et al, 2021;Pahmi et al, 2022;Wahba et al, 2022).…”
Section: Infinitymentioning
confidence: 99%
“…STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an interdisciplinary educational approach that integrates these subjects to promote holistic and creative learning (Haesen & Van De Put, 2018). In mathematics learning, this approach can help teachers improve students' problem-solving skills, metacognition abilities, and computational thinking skills (Bedar & Al-Shboul, 2020;Diego-Mantecon et al, 2021;Pahmi et al, 2022;Wahba et al, 2022).…”
Section: Infinitymentioning
confidence: 99%
“…Haesen et al remark that in the analysis of studies in the field of STEM "… could not identify studies which treated the assessment of STEAM competences within learners, such as co-operation, critical thinking and creativity" (Haesen et al, 2018).…”
Section: Introductionmentioning
confidence: 99%
“…In addition, there is considerable variation between student achievement across countries. Over 20% of students from Italy and Portugal show very low results (Haesen et al, 2018).…”
Section: Introductionmentioning
confidence: 99%
“…Some aim to engage and facilitate teachers and policy makers materials and guides to develop new integrated STEAM approaches, such as ENQUIRE [6], Mind the Gap [7], PRIMAS [8], Scientix [9], KIKS [10]. Other are more focused on facilitate knowledge and content exchanging such as STELLA [11] or GRID [12] or CON-TEXTEuroSTEAM [13]. Finally, some of them deal with STEAM perception among students such as YOSCIWEB [14], STEM Alliance [15], inGenious [16], RAISE [17] or W-STEM project [18,19].…”
Section: Introductionmentioning
confidence: 99%