2016
DOI: 10.1063/1.4960880
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A study of students’ motivation using the augmented reality science textbook

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Cited by 39 publications
(56 citation statements)
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“…"The potential of AR in education remains unexplored and, there is a limited amount of studies investigating student motivation with the use of AR" ( [4], p. 587). This research extends previous studies performed in other countries that looked specifically at the impact of AR technology on student learning motivation [4,8,[11][12][13], with a case study from a university in South Africa.…”
Section: Introductionsupporting
confidence: 81%
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“…"The potential of AR in education remains unexplored and, there is a limited amount of studies investigating student motivation with the use of AR" ( [4], p. 587). This research extends previous studies performed in other countries that looked specifically at the impact of AR technology on student learning motivation [4,8,[11][12][13], with a case study from a university in South Africa.…”
Section: Introductionsupporting
confidence: 81%
“…Many people now own mobile devices and therefore have access to AR [1,6]. The use of AR for learning has been made more feasible due to advances in mobile technology and the increased use of smartphones [4,8,9,18]. Smartphones and tablets are ideal to facilitate AR experiences, due to fast processors, graphics hardware, and various onboard sensors [18].…”
Section: Literature Reviewmentioning
confidence: 99%
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“…Recently, empirical studies have addressed the positive effectiveness of learning science by AR on learning motivation or academic achievement (Liou et al, 2017;Hsiao et al, 2016;Hwang et al, 2016). Some studies with regard to AR learning in the field of science have also focused on the evaluation of learners' attitudes or perceived usability (Gopalan et al, 2016;Lin et al, 2015;Tarng et al, 2015). However, few studies have attempted to explore how learners consider learning science with the aid of emerging technologies (e.g., AR), particularly from the perspectives of conceptions of learning, which are defined as the consideration of the learning process and objectives (Benson & Lor, 1999).…”
Section: Introductionmentioning
confidence: 99%
“…Gopalan et al (2015) evaluated the (E-star application) to enhance science textbook using AR among secondary students, where they found that e-star application can be one of the potential solutions to motivate learners and to be a source for Malaysian students. Beside the work of Goplan, Zulkifli and Abu Baker (2016) in determining whether the intervention of the enhanced science textbook using AR contributes to the learning process of the students in science, the result they reached supported the relationship between engaging, enjoyment and fun. Presently, there is a study of using the mobile AR for physics experiments (Abubakar et al, 2018).…”
Section: Augmented Reality and Its Role In Learningmentioning
confidence: 88%