“…We observe that broadly two forms of probability functions are adopted in the extant game-theoretic EIS literature: - BPF first proposed by Gordon and Loeb (2002), modified by Cavusoglu et al (2008) and used in a multitude of cybersecurity investment problems (Huang et al , 2008; Kim and Kim, 2016; Young et al , 2016; Ezhei and Ladani, 2017; Qian et al , 2017; Wu et al , 2017; Ezhei and Ladani, 2018; Qian et al , 2018; Miaoui and Boudriga, 2019; Dou et al , 2020; Feng et al , 2020; Gordon et al , 2020; Li and Xu, 2020; Wu et al , 2020).
- Contest success function (CSF) introduced in rent-seeking literature and widely applied by Hausken and associates (Hausken and Bier, 2011; Hausken and Zhuang, 2012; Hausken, 2017a; Hausken, 2017b; Hausken, 2017c; Hausken, 2019) and other scholars (Gao et al , 2014; Peng et al , 2016; Guan et al , 2017; Wu et al , 2018; Wu et al , 2019; Xu and Zhuang, 2019; Wu et al , 2020; Peng et al , 2020; Xiao et al , 2020; Zhai et al , 2020) for modeling defender-attacker problems.
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