2018 4th International Conference on Green Technology and Sustainable Development (GTSD) 2018
DOI: 10.1109/gtsd.2018.8595558
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A Study on Building Optimal Path Planning Algorithms for Mobile Robot

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Cited by 7 publications
(4 citation statements)
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“…However, existing bug algorithms in the literature remain rather theoretical and are not suitable for application to navigation in real, GPS-denied environments because they typically rely on either a known global position or perfect odometry. For example, in (31,32), real-world robots used their wheel odometry for navigation within an indoor environment; nevertheless, the testing environments were too small to experience the full extent of the possible odometry drift. A flying robot typically relies on visual odometry and, due to the vibrations and texture dependence, is even more prone to odometry inaccuracies than a driving robot.…”
Section: A Minimal Navigation Solutionmentioning
confidence: 99%
“…However, existing bug algorithms in the literature remain rather theoretical and are not suitable for application to navigation in real, GPS-denied environments because they typically rely on either a known global position or perfect odometry. For example, in (31,32), real-world robots used their wheel odometry for navigation within an indoor environment; nevertheless, the testing environments were too small to experience the full extent of the possible odometry drift. A flying robot typically relies on visual odometry and, due to the vibrations and texture dependence, is even more prone to odometry inaccuracies than a driving robot.…”
Section: A Minimal Navigation Solutionmentioning
confidence: 99%
“…In the explainable intelligence model proposed by Keneni et al, the unmanned aerial vehicles can make decisions according to six rules when they are on the mission [2]. In [3], Nguyen et al improved K-Bug algorithm by introducing the fuzzy logic for boundary following. In order to achieve 3D AUV path planning, Sun et al designed a fuzzy system with accelerate/break module to enable the AUV avoid dynamic obstacles automatically [4].…”
Section: Related Workmentioning
confidence: 99%
“…These types of nodes are shown with different logos in Figure 4, the purple line represents the free space, and the blue area is the obstacle space. Based on this classification, the robot will get different reward at different state nodes, as shown in (3).…”
Section: ) the Static Reward Functionmentioning
confidence: 99%
“…This is due to the fact that the heuristic approaches are close to the human way of behavior learning [17]. The classic algorithms in path planning consists of two types of the behavior; movement toward the target and movement around the obstacles [18]. The metaheuristic has been characterized as one of the most reliable methods for solving the complicated problems of optimization [19].…”
Section: Introductionmentioning
confidence: 99%