Video streaming systems aim to provide high-quality video adapted to clients’ device and network conditions. For this purpose, adaptive streaming architectures encode video content at a variety of quality levels, organized in a bitrate ladder. However, compressing a video into multiple streams is resource-intensive, which may become especially problematic in live streaming applications with real-time demands. Therefore, this paper proposes a novel solution for fast bitrate ladder creation, and provides the requirements for implementation in the H.266/VVC standard. More specifically, the proposed method creates new intermediate combined streams by injecting the lowest temporal layers of a higher-quality augmentation stream in a lower- quality base stream. Since the lowest layers are used as reference by the remaining layers, this procedure indirectly increases the quality of the frames in those untouched remaining layers as well. Although altering the reference frames may cause some drift-error artifacts, we demonstrate that, on average, the quality of the intermediate streams are higher than the base stream. Additionally, we demonstrate that injecting more layers brings both the quality and bitrate closer to that of the augmentation stream. The disadvantage of the combined streams is that their quality fluctuates more than the quality of the source streams, and that they are compressed less efficiently, comparable to going from a slower to fast or faster preset in the VVenC encoder. Most importantly, their main advantage is that they were generated at no significant additional computational complexity. In this way, the proposed method is of great benefit when generating a bitrate ladder of video streams under constrained computational resources. The code has been made open source and is available on https://github.com/IDLabMedia/NALUProcessing .