2020
DOI: 10.30871/jamn.v4i1.2227
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A Study on the Model of Animation Style Using PCAF

Abstract: Stylized, snappy, and limited animations are three popular movements of animation nowadays. The objective parameters of this style never conducted previously. The researcher proposed a technique named Principle Contained Animated in Frame (PCAF) to obtain the model of animation style. The technique is basically taking information on how often the motion follows the 12 principles of animation. This study begins sampling for all of animated film styles where each style has three examples of films. After getting … Show more

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Cited by 1 publication
(3 citation statements)
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“…For example, [6] studied and proposed the principles of interactive design of flash animation; [7] initially studied the characteristics and applications of Flash animation software and analyzed the differences between flash animation and traditional animation; [8] studied the production method of network electronic map based on flash animation; [9] proposed the information hiding model based on Flash animation and its hiding algorithm in response to the problems of copyright protection of Flash animation and the need of using flash animation for hidden communication; [10] studied the interactive communication of flash animation and its hiding algorithm. The model of information hiding based on flash animation and its hiding algorithm were proposed to address the problems of copyright protection of flash animation and the demand of using flash animation for stealth communication; [10] studied the application of flash animation's interactivity in digital media; Riwinoto [11] systematically studied the application of flash animation technology in Chinese farmers' popular science education and initially explored the ideas of farmers' popular science animation production.…”
Section: Related Workmentioning
confidence: 99%
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“…For example, [6] studied and proposed the principles of interactive design of flash animation; [7] initially studied the characteristics and applications of Flash animation software and analyzed the differences between flash animation and traditional animation; [8] studied the production method of network electronic map based on flash animation; [9] proposed the information hiding model based on Flash animation and its hiding algorithm in response to the problems of copyright protection of Flash animation and the need of using flash animation for hidden communication; [10] studied the interactive communication of flash animation and its hiding algorithm. The model of information hiding based on flash animation and its hiding algorithm were proposed to address the problems of copyright protection of flash animation and the demand of using flash animation for stealth communication; [10] studied the application of flash animation's interactivity in digital media; Riwinoto [11] systematically studied the application of flash animation technology in Chinese farmers' popular science education and initially explored the ideas of farmers' popular science animation production.…”
Section: Related Workmentioning
confidence: 99%
“…When the user clicks the "play" button in frame (8), the flash animation will play to frame (9) and pause, and the user can use the keyboard to play the game in frame (9). After passing the level, it goes to frame (10) and pauses, and displays the content of the second level, waiting for the user to continue the game; if the level fails, it jumps to frame (11) and pauses, displaying the information of the failed level, waiting for the user to continue the game. According to the definition of logical scene, frame (1) is the first logical scene, frames (2) to ( 8) are the second logical scene, and frames ( 9), (10) and ( 11) are also different logical scenes.…”
Section: Scene Structure Model For Web Flash Animationmentioning
confidence: 99%
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