2022
DOI: 10.1007/s12555-021-1044-6
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A Study on the VR Goggle-based Vision System for Robotic Surgery

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Cited by 5 publications
(5 citation statements)
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“…It consequently clones the movement of the MTMs at the end-effector side of the instrument mounted on each PSM. To view the end-effectors’ movements remotely on PSMs, a 4-degree of freedom (DOF) endoscopic control system with a maximum resolution of 1920 × 1080 pixels, which operates as a fulcrum point motion system, is utilized for user evaluation [ 20 22 , 35 ]. After the processes of calibration and rectification with OpenCV libraries are completed, the stereoscopic video is displayed in the vision system using the SV or HMD.…”
Section: Methodsmentioning
confidence: 99%
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“…It consequently clones the movement of the MTMs at the end-effector side of the instrument mounted on each PSM. To view the end-effectors’ movements remotely on PSMs, a 4-degree of freedom (DOF) endoscopic control system with a maximum resolution of 1920 × 1080 pixels, which operates as a fulcrum point motion system, is utilized for user evaluation [ 20 22 , 35 ]. After the processes of calibration and rectification with OpenCV libraries are completed, the stereoscopic video is displayed in the vision system using the SV or HMD.…”
Section: Methodsmentioning
confidence: 99%
“…The structure of the conventional vision system forces the operator to lower the head to see the surgical site [ 18 ]. Therefore, previous research has attempted to eliminate the restrictions on the user’s posture [ 19 22 ].…”
Section: Introductionmentioning
confidence: 99%
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“…These are dynamically mapped to the user's control interface and virtual environment. Other studies combine VR interfaces with haptic devices to provide an enhanced environment [17]. For example, Wang et al [38] introduced a remote robot welding system using VR headsets as interactive devices.…”
Section: Vr Robotics Interfacementioning
confidence: 99%
“…In the present era, human interaction methods [16] have undergone a transformation, transitioning from traditional 2D interactions to more efficient and intuitively immersive 3D interaction approaches. In light of this evolution, VR technology has assumed a significant role in next-generation intelligent HRC [17][18][19][20][21]. VR has the capacity to create fully immersive virtual spaces, accessible only through VR devices, offering an enhanced, intuitive visualization of the created virtual environments.…”
Section: Introductionmentioning
confidence: 99%