2017
DOI: 10.3390/ijerph14050512
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A Study Protocol for Applying User Participation and Co-Learning—Lessons Learned from the eBalance Project

Abstract: The eBalance project is based on the idea that serious exergames—i.e., computer gaming systems with an interface that requires physical exertion to play—that are well adapted to users, can become a substantial part of a solution to recognized problems of insufficient engagement in fall-prevention exercise and the high levels of fall-related injuries among older people. This project is carried out as a collaboration between eight older people who have an interest in balance training and met the inclusion criter… Show more

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Cited by 11 publications
(6 citation statements)
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“…• Combining appreciative action and reflection, or an integrated knowledge translation approach with normalization process theory [ 50 , 62 ]…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…• Combining appreciative action and reflection, or an integrated knowledge translation approach with normalization process theory [ 50 , 62 ]…”
Section: Resultsmentioning
confidence: 99%
“…• Lack of literature on co-creation governance and frameworks [53] • Requiring participants to complete interventions before participating in co-design [68] • Complexity of data collection measures [36] • Combining appreciative action and reflection, or an integrated knowledge translation approach with normalization process theory [50,62] • User experience honeycomb model [43] • Participatory action research [51] • Photo-elicitation [69] • Training workshop and focus group facilitators in co-creation [52] • Fieldwork tasks [53] • Involving participants early, frequently, and throughout various stages [55,59] Logistics • Open-ended questions [60] • Novice facilitators [60] • Hypothetical scenarios [39,60] • Strategies to ensure members who belong to minority or socially disadvantaged groups are time intensive [57] • Role and workshop aim clarification [53,55,62] • Debrief sessions for facilitators [62] • Sharing workshop summaries with participants [43,52] • Utilizing community organizations or creating community advisory boards to assist with recruitment [51,57] • Formal committee name and constitution [56] Relationships • Time and resources required to build trust within community of interest [57] • Bias arises from a desire to please and maintain group dynamics [36,46] • Participatory Action Research approach may create a power differential [51] • Seniors require longer interviews [36] • Building group dynamics (meeting in person, allowing time to socialize, and demonstrating appreciation for participation) [38,55,59] Participation • Fatigue/loss of concentration…”
Section: Framework and Methodologiesmentioning
confidence: 99%
“…In this way, the 4E matrix may serve for service designers and other health professionals as an inspiration and guide like the Rainbow Model is intended for development of integrated care solutions [59]. The examples listed in the Table 1, e.g., Transect Walks or participatory design walks [16] and Fun theories [60,61] are unconventional ways of interacting with the marginalised, socially-disadvantaged PwCCCs that can be deployed for the purposes of first identifying them and their contexts and then for engaging them in co-production of technology supported health behaviour change initiatives. In essence, the aim here is to highlight that individuals who are conventionally marginalised or under-served can be connected with and engaged with if we 'find them where they are'-this implies going to food banks, supermarkets, schools, charities, sporting events, and using both traditional and social media (e.g., TV, Local newspapers, PokemonGo, Facebook, etc.)…”
Section: Co-production Of Digital Health Behaviour Change Services: Tmentioning
confidence: 99%
“…While modelers can learn more about the real world to incorporate into their models, the GMB participants can gain knowledge about the potential of systems science approaches and participate in research processes. Such co-learning synergy can help both modelers and GMB participants gain a common ground in research and community engagement through interactive processes between modelers and stakeholders to accumulate new information and perspectives and to modify their way of thinking [29].…”
Section: Discussionmentioning
confidence: 99%