2017 International Conference on Smart Systems and Technologies (SST) 2017
DOI: 10.1109/sst.2017.8188712
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A survey of e-learning usage in a three-dimensional virtual environment second life

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(2 citation statements)
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“…Popularity of SL has increased manifolds over the past few years in different sectors, right from education, health and business due to rapid expansion of immersive environment along with its increasing acceptability (Nash, 2009;Aharony and Shonfeld, 2015;Morch, et al, 2017;Sipos and Balen, 2017;Lorenzo et al, 2018). Universities are using SL for diverse purposesright from informing students lecture schedules to simulating flu pandemics and teaching rescue workers how to respond to a potential disaster (as cited in Clarke, 2012).…”
Section: Scope Of Use Of Virtual Worldmentioning
confidence: 99%
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“…Popularity of SL has increased manifolds over the past few years in different sectors, right from education, health and business due to rapid expansion of immersive environment along with its increasing acceptability (Nash, 2009;Aharony and Shonfeld, 2015;Morch, et al, 2017;Sipos and Balen, 2017;Lorenzo et al, 2018). Universities are using SL for diverse purposesright from informing students lecture schedules to simulating flu pandemics and teaching rescue workers how to respond to a potential disaster (as cited in Clarke, 2012).…”
Section: Scope Of Use Of Virtual Worldmentioning
confidence: 99%
“…Apart from being a popular platform for online learning (Morch, et al, 2017), "since they are designed to offer 3D space, avatars, real-time communication, interaction capabilities and collaboration" (Sipos and Balen, 2017), application of 3DVW has also been steadily perceived in medical sciences, libraries, archives and museum. Blended learning has been widely adopted in higher education institutes to lessen the time and space constraint in a learning session (Zulkanain, et al, 2016).…”
mentioning
confidence: 99%