“…UCD enables technology systems to be made more usable and interactive to end-users, but it can also be applied to assess needs, wants, and limitations of general products (Sebe, 2010;ISO, 2016a;Brox et al, 2017). UCD can be investigated using a variety of qualitative and quantitative methods such as field studies, user requirements analyses, iterative design, usability evaluation, task analyses, focus groups, user interviews, participatory design, and prototypes (Vredenburg et al, 2002). UX can be explored with the playability model (i.e., immersion, socialization, emotion, satisfaction, effectiveness) that is crucial when building games for clinical purposes (Sánchez et al, 2012;Valladares-Rodriguez et al, 2019); emotive design for VR should be followed for designing human-computer interaction systems (see Vredenburg et al, 2002).…”