Video on Demand (VOD) system over the wireless mobile network is a system that provides video services to mobile clients. The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite movie. The importance of this paper is based on finding a solution on how to reduce the delay time in the VOD system. This paper introduces a novel caching mechanism named Proxy Server Cache mechanism to tackle the issue of service delay. This delay happens when the broadcasting phase that is related to the first segment is missed by a client from the current broadcasting channels. In this mechanism, the video's first segment is stored on a server of a stationary proxy type. The delayed clients will directly acquire the first segment from the proxy server instead of waiting for the following broadcasting channel pertaining to the first segment. The proposed scheme ensuresobtaining the first segment from mobile clients when they arrive. Additionally, the performance of the proposed scheme is validated by applying the VOD system, which can involve the balancing mechanism to retain particular requests through to the local proxy server to provide a fair dissemination for these requests. The obtained result confirms that the proposed scheme reduces the time delay of the system in comparison with the best existing schemes. The results of the average time delay in the Proxy-Cache scheme is 179.2505 milliseconds when 10 clients arrive each minute (Client/minute), the average time delay is 140 milliseconds when the video lengths are 30, 60 and 90. Meanwhile, the failure probability for obtaining the first segment of the video remains zero when the number of arrived requests is set to2, 4, 6, 8 and 10. He has published over 40 papers in international journals and refereed conferences at the same research area. He is a member and reviewer of several international journals and conferences (IEICE, ACM, KSII, JDCTA, IEEE, IACSIT, etc). His research interest is in the area of multimedia networking, video communications system design, multimedia communication specifically on Video on Demand system, P2P media streaming, MANETs, caching techniques and for advanced mobile broadcasting networks as well.