2019
DOI: 10.48550/arxiv.1912.00321
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A SVBRDF Modeling Pipeline using Pixel Clustering

Abstract: Peking University (b) (c) (d) (a) Figure 1: Using a simple consumer-level mobile camera setup (a), we take a photo of the target material under the ambient light (b) and one under the flash light (c). With a minimum of two input photos, our pipeline can generate high-resolution svBRDF textures, which can be faithfully rerendered under the original illumination (d).

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“…Light calibration is a wide well-known topic in the vision community. It plays an important role for a huge amount of methods/applications [28], e.g., Photometric Stereo [34], RTI [8], or SV-BRDF modeling [19]. Different illumination conditions might be considered, e.g., collinear [4], point [22], extended area lights [11], or global illumination [17].…”
Section: Related Workmentioning
confidence: 99%
“…Light calibration is a wide well-known topic in the vision community. It plays an important role for a huge amount of methods/applications [28], e.g., Photometric Stereo [34], RTI [8], or SV-BRDF modeling [19]. Different illumination conditions might be considered, e.g., collinear [4], point [22], extended area lights [11], or global illumination [17].…”
Section: Related Workmentioning
confidence: 99%