2021
DOI: 10.1109/access.2021.3131525
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A Systematic Review of Weight Perception in Virtual Reality: Techniques, Challenges, and Road Ahead

Abstract: Date of publication xxxx 00, 0000, date of current version xxxx 00, 0000.

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Cited by 26 publications
(4 citation statements)
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References 169 publications
(284 reference statements)
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“…As a result, subjective judgment is not required. There is generally no real-world testing of haptic interfaces in the evaluation process, which results in inaccurate weight perception assessment results (Lim, et al, 2021). We conducted different lifting conditions with both real objects and virtual bottles to clearly evaluate the object's weight perception.…”
Section: Discussionmentioning
confidence: 99%
“…As a result, subjective judgment is not required. There is generally no real-world testing of haptic interfaces in the evaluation process, which results in inaccurate weight perception assessment results (Lim, et al, 2021). We conducted different lifting conditions with both real objects and virtual bottles to clearly evaluate the object's weight perception.…”
Section: Discussionmentioning
confidence: 99%
“…A between-subjects design was used, with three groups for three different masses of replica: a light one (Light L, m=312g, 50%), one with a normal mass (Normal N, m=624g, 100%), and a third one with a heavier mass (Heavy H, m=936g, 150%). Those masses were chosen in accordance with just noticeable difference (JND) regarding mass perception in VR as reviewed in [31]. A neutral condition, consisting solely of physical reality training, was not included since previous research has already delved into the efficiency of virtual training, as explained in Sec.…”
Section: Experience Designmentioning
confidence: 99%
“…Particular attention has been paid to their balance. In accordance with JND regarding mass perception in VR as reviewed in [31], replicas were weighted with three different masses: 312g (m=50%), 624g (m=100%, equals to the original tool mass), 936g (m=150%). Each replica was tracked thanks to seven passive markers, positioned to not disturb the pen-like grasping pose.…”
Section: Apparatusmentioning
confidence: 99%
“…Em Wee e Yap (2021a), propõem o arcabouço para auxiliar o ensino sobre noções abstratas da área de programação, discutindo e analisando esse design 14 . Lim et al (2021) trata da percepção de peso em RV através de uma revisão sistemática em trabalhos que utilizam o design de deixas que afetam a sensação de peso (força, deformação da pele, etc.) Esse estudo traz uma categorização que pode ser utilizada para expansão ou adaptação da taxonomia utilizada na presente pesquisa (figura 3.2) quanto ao feedback (saída): háptico (direto e indireto) ou pseudo-háptico (LIM et al, 2021, p.163260).…”
Section: Trabalhos Relacionados Dos Autoresunclassified