Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry 2013
DOI: 10.1145/2534329.2534349
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A tablet-based 3D interaction tool for virtual engineering environments

Abstract: Three-dimensional computer-aided design (3D CAD) modeling and reviewing is one of the most common engineering project tools. Interaction in these environments is characterized by the need for a high precision level to execute specific tasks. Generally this kind of task uses specific interaction devices with 4 or more degrees of freedom, such as 3D mice. Currently applications involving 3D interaction use interaction devices for object modeling or for the implementation of navigation, selection and manipulation… Show more

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Cited by 17 publications
(7 citation statements)
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“…Some resent research explores the use of touch screens on mobile devices as an input device for Virtual Environments (VE). For example, Medeiros et al [40] developed a system that use a tracked tablet as an all-in-one controller for immersive VR applications. They implemented a touch screen interface that supports selection, manipulation and navigation in 3D scenes.…”
Section: Human Computer Interaction (Hci) In Vr 231 Input Hardwarementioning
confidence: 99%
“…Some resent research explores the use of touch screens on mobile devices as an input device for Virtual Environments (VE). For example, Medeiros et al [40] developed a system that use a tracked tablet as an all-in-one controller for immersive VR applications. They implemented a touch screen interface that supports selection, manipulation and navigation in 3D scenes.…”
Section: Human Computer Interaction (Hci) In Vr 231 Input Hardwarementioning
confidence: 99%
“…Navigation is a prerequisite of selection in large-scale environment and some techniques combine both navigation and selection on the tablet. For instance, Madeiros et al [44] mapped finger gestures on tablet to enable selection and manipulation actions. Kim et al [37] introduced a "finger walking in place" technique for navigation in VR using a tablet touch input.…”
Section: Visualization and Explorationmentioning
confidence: 99%
“…In summary, most of the previously mentioned selection techniques that employ hybrid metaphors (i.e., combine both midair and tablet) do not support fluent multimodal interaction. That is, they constrain the selection to only one modality at a time, either in mid-air or on the physical tablet surface [1,10,11,26,44,61,62]. Furthermore, several mid-air techniques in VR/AR only focus on menu navigation or single object selection [6,13,18,66,67], not adapting well to highly dense unstructured VEs.…”
Section: Haptic Feedback and Stabilitymentioning
confidence: 99%
“…The presented systems above all give a haptic feeling to the user, but have limited input capabilities. To overcome this, Medeiros et al [11] use a tracked tablet in a CAVE environment. Depending on the orientation of the tablet, the respective view into the virtual world is rendered on the touch screen.…”
Section: Related Workmentioning
confidence: 99%