2013
DOI: 10.5688/ajpe775103
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A Team-Based Learning Course on Nutrition and Lifestyle Modification

Abstract: Objective. To create, implement, and evaluate an elective team-based learning (TBL) course on nutrition and lifestyle modification for pharmacy students.Design. An elective course with 15 contact hours was developed for second-year pharmacy students based on the principles of TBL. Student knowledge gained and satisfaction with the course were measured. Assessment. Sixty-two students completed the course. Knowledge about nutrition and lifestyle modification was significantly improved by completing the course (5… Show more

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Cited by 32 publications
(20 citation statements)
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“…16 Also, potential difficulties arise with the strategy as some students may find the competition among peers threatening or anxiety-causing. 17 Even though a large number of studies have investigated using different active-learning approaches such as team-based learning, [18][19][20][21][22][23] case-based learning, [24][25][26][27] problem-based learning, [28][29][30][31] and simulations in pharmacy schools, [32][33][34][35] fewer studies have examined the usefulness of games in that context. [36][37][38][39][40][41][42][43][44][45][46][47][48] Additionally, there is no review to date that summarizes and validates the positive outcomes associated with educational games used in pharmacy schools.…”
Section: Introductionmentioning
confidence: 99%
“…16 Also, potential difficulties arise with the strategy as some students may find the competition among peers threatening or anxiety-causing. 17 Even though a large number of studies have investigated using different active-learning approaches such as team-based learning, [18][19][20][21][22][23] case-based learning, [24][25][26][27] problem-based learning, [28][29][30][31] and simulations in pharmacy schools, [32][33][34][35] fewer studies have examined the usefulness of games in that context. [36][37][38][39][40][41][42][43][44][45][46][47][48] Additionally, there is no review to date that summarizes and validates the positive outcomes associated with educational games used in pharmacy schools.…”
Section: Introductionmentioning
confidence: 99%
“…Team-based education focused on chronic care management, preventative medicine, and including greater interdisciplinary education opportunities, especially in ambulatory care settings will be necessary. [14][15][16][17][18][19][20] Pharmacists will need to be taught how to be dedicated patient advocates and care navigators. Currently, there are scant best-practices available in Colleges of…”
Section: A J P Ementioning
confidence: 99%
“…TBL enhances class preparation as well as participation and may lead to higher levels of learning outcome achievement. [4][5][6][7] The role of the faculty member in TBL is different from that of traditional lecture-based learning. 8 At the beginning of a TBL course, the faculty member will facilitate the formation of teams of 5-7 students using a process that aims to evenly distribute specific student assets (backgrounds or skills perceived by the faculty as helpful to success with the course material), limit liabilities and break up any pre-existing sub-groups, which ensures diversity across teams.…”
Section: Introductionmentioning
confidence: 99%