1981
DOI: 10.1016/0165-1684(81)90063-3
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A thinning transform for digital images

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1983
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Cited by 17 publications
(2 citation statements)
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“…From the hardware implementation perspective it leads to a complex overlapping mesh of local interconnections, internal logic complexity and correspondingly area increase. The second group of algorithms is based on division of every iteration step into four or two sub-iterations [35][36][37][38][39], deleting only one contour point (in the North, West, South or East direction) per sub-iteration. Considering the asynchronous realisation, such an approach becomes difficult to implement due to requirements of complex inter-pixel synchronisation mechanism (e.g.…”
Section: Approaches To Binary Skeletonizationmentioning
confidence: 99%
“…From the hardware implementation perspective it leads to a complex overlapping mesh of local interconnections, internal logic complexity and correspondingly area increase. The second group of algorithms is based on division of every iteration step into four or two sub-iterations [35][36][37][38][39], deleting only one contour point (in the North, West, South or East direction) per sub-iteration. Considering the asynchronous realisation, such an approach becomes difficult to implement due to requirements of complex inter-pixel synchronisation mechanism (e.g.…”
Section: Approaches To Binary Skeletonizationmentioning
confidence: 99%
“…At the end of each subiteration, the remaining image is updated for the next subiteration. Four subcycles have been used in which each type of contour point (north, east, south, and west) is removed in each subcycle [115], [loll, [17]. These have also been combined into two subiterations [115], [136], [21], [118], [49] with one subiteration deleting the north and east contour points and the other deleting the rest, for example.…”
Section: Parallel Thinning Algorithmsmentioning
confidence: 99%