2022
DOI: 10.1109/tits.2022.3172926
|View full text |Cite
|
Sign up to set email alerts
|

A Three-Level Game-Theoretic Decision-Making Framework for Autonomous Vehicles

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
7
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
6
2
1

Relationship

1
8

Authors

Journals

citations
Cited by 19 publications
(7 citation statements)
references
References 30 publications
0
7
0
Order By: Relevance
“…developed a threelevel intersection decision framework, i.e. action space filter, 2-player game and safety check in each level, in which a neural network is used to tune the game parameters and thus can help the decision algorithm to adaptively interact with drivers of different styles [18]. Nan et.al.…”
Section: A Literature Reviewmentioning
confidence: 99%
“…developed a threelevel intersection decision framework, i.e. action space filter, 2-player game and safety check in each level, in which a neural network is used to tune the game parameters and thus can help the decision algorithm to adaptively interact with drivers of different styles [18]. Nan et.al.…”
Section: A Literature Reviewmentioning
confidence: 99%
“… It provides very fitting characteristics for realizing the solutions of complex and urban driving, specifically for short-term, highly dynamic, and L4/L5 platooning. The approaches such as cooperative GT for collaboration are researched extensively and publications may be found e.g., [ 65 , 66 , 67 , 68 ]. …”
Section: The Analyses Of Decision-making Relevant Solutions For Auton...mentioning
confidence: 99%
“…The approaches such as cooperative GT for collaboration are researched extensively and publications may be found e.g., [ 65 , 66 , 67 , 68 ].…”
Section: The Analyses Of Decision-making Relevant Solutions For Auton...mentioning
confidence: 99%
“…Liu et al developed a three-level intersection decision framework, i.e. action space filter, 2-player game and safety check in each level, in which a neural network is used to tune the game parameters and thus can help the decision algorithm to adaptively interact with drivers of different styles [18]. Nan et al proposed a two-vehicle intersection decision algorithm by combining a probabilistic driving intention prediction module and a mixed-strategy game formulation [19].…”
Section: Introductionmentioning
confidence: 99%