Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology 2017
DOI: 10.1145/3139131.3139140
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A unified model for interaction in 3D environment

Abstract: Figure 1: We propose a new model for designing VR, AR and MR applications independently of any device. Our model allows the user to visualize a virtual world and to interact with it on any kind of device. These pictures shows a user interacting with the same virtual object on a desktop, on a touchscreen and on an Oculus Rift HMD.

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Cited by 8 publications
(12 citation statements)
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“…Polyphony is a musical concept, referring to a "the simultaneous combination of two or more tones or melodic lines" [1]. It is associated with counterpoint, a coded part of composition dealing with combining different melodic and rhythmic lines, as opposed to harmony.…”
Section: From Polyphonic Museums To Polyphonic Digital Museumsmentioning
confidence: 99%
“…Polyphony is a musical concept, referring to a "the simultaneous combination of two or more tones or melodic lines" [1]. It is associated with counterpoint, a coded part of composition dealing with combining different melodic and rhythmic lines, as opposed to harmony.…”
Section: From Polyphonic Museums To Polyphonic Digital Museumsmentioning
confidence: 99%
“…The UMI3D data exchange protocol introduced by Casarin et al in [3] allows the interaction with a 3D media regardless of user devices. To achieve this, a finite set of objects called Interaction Blocks are exchanged in real time between a 3D environment and some connected clients.…”
Section: Umi3dmentioning
confidence: 99%
“…These Interaction Blocks are used as an interaction-based abstraction layer. * e-mail: julien.casarin@gfi.fr According to [3], the only requirement to support new devices on existing UMI3D environments is the implementation of a dedicated client for each of these devices. The purpose of a UMI3D client is to connect the device to the 3D environments and to interpret the distributed Interaction Blocks depending on the device's inputs.…”
Section: Umi3dmentioning
confidence: 99%
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“…That is why we are convinced that we need a complementary approach, based on the 3D environment's available interactions rather than the devices features, to support complex cooperative situations. In [5] Casarin et al introduced a Unified Model for Interaction in 3D environment that we call UMI3D throughout this paper. This model allows designers to create 3D environments outside of any device.…”
Section: Introductionmentioning
confidence: 99%