Abstract:Virtual Reality has been much researched as an education technology, particularly under the constructivist perspective of learning environments. Whilst some education institutes have already applied VR within their curriculum, or for marketing purposes, interest has calmed much around the technology. However, since the start of the global Covid-19 pandemic, many educators were faced with the need to distance educate, which sparked a new wave of interest in VR as a potential education technology solution; even … Show more
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