“…Due to the negative effects on the emotional and physical state of the subjects, it is necessary to follow strict ethical requirements, and it is also difficult to attract subjects to participate in such study. Investigations of pre-, peri-, and posttraumatic processes in the VR paradigm have revealed that VR content induces traumatic stress [23], and they also showed that stressful VR content causes mild stress symptoms, such as those related to trauma thoughts and beliefs, intrusion, and avoidance behavior [24,25]. The assumption that people with OCD, PTSD, and psychotic disorders are more vulnerable to cybersickness has previously been put forward, but when tested, conflicting results were received.…”