2014
DOI: 10.1108/msq-12-2013-0281
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A visual interactive method for service prototyping

Abstract: Purpose – Despite the importance of the service design process, existing prototyping methods still have technical limitations, thus hampering the development of realistic service-experience simulations that can effectively reproduce service delivery situations and environments. In this study, a service-prototyping method based on 3D virtual reality (VR) technologies, the physical environment of a test bed, and related standard management procedures are described. In addition, a service-prototyp… Show more

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Cited by 15 publications
(18 citation statements)
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References 86 publications
(106 reference statements)
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“…Virtual reality has been a technique employed by practitioners and academics to plan, develop and communicate new and existent products (e.g., goods, services, places, destinations, packages) or brands (Mujber et al, 2005;Guttentag, 2010;Cheng & Wang, 2011;Shen & Khalifa, 2012;Bae & Leem, 2014;Dad et al, 2016;Ketelaar et al, 2017).…”
Section: Overall Discussionmentioning
confidence: 99%
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“…Virtual reality has been a technique employed by practitioners and academics to plan, develop and communicate new and existent products (e.g., goods, services, places, destinations, packages) or brands (Mujber et al, 2005;Guttentag, 2010;Cheng & Wang, 2011;Shen & Khalifa, 2012;Bae & Leem, 2014;Dad et al, 2016;Ketelaar et al, 2017).…”
Section: Overall Discussionmentioning
confidence: 99%
“…Here, VR can help greatly in the interaction with consumers and even with other stakeholders. Indeed, VR allows simulation of real processes and products for different purposes, for instance, staff training, prototype design, manufacturing optimization and marketing (Choi & Cheung, 2008;Bae & Leem, 2014), meeting market demands (Duffy & Salvendy, 2000;Souza, Sacco & Porto, 2006), by increasing product quality and giving a faster response to the market (Manesh, Schaefer & Hashemipour, 2011), and reducing uncertainty about consumer acceptance (Rosenberger & Dechernatony, 1995).…”
Section: T2 Manufacturing and New Product Development Vr Is Beingmentioning
confidence: 99%
“…Prototyping is proposed as a key function in NSD for ensuring the fulfilment of value proposition of a service (Kindström and Kowalkowski, 2009). Prototyping has been used for conceptual studies of services, creating empathy for users, communicating with stakeholders, designing service logic as well as testing the service concept (Bae and Leem, 2014). Prototyping supports communication, saves resources by enabling the identification of problems in early stages (McCurdy et al, 2006), and manages uncertainty of new ideas (Blomkvist, 2014).…”
Section: Environments For Service Prototypingmentioning
confidence: 99%
“…This ensures the functionality and feasibility of a solution as an outcome of prototyping activity (Parker and Heapy, 2006;Jégou and Manzini, 2008). Several environments have been developed for supporting service prototyping, for example ServLab (Fraunhofer IAO Laboratory, Germany), S-Scape (KITECH, South Korea) SINCO (University of Lapland, Finland) (Bae and Leem, 2014). The service prototyping environments use digital representations, such as 3D models, videos and photos, which can be shared, evaluated and used for idea generation.…”
Section: Environments For Service Prototypingmentioning
confidence: 99%
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