In the present paper, we describe our ongoing work on developing a new game-inspired approach for assisting and training staff in designing for learning. Building on our experiences from the process of working with learning design through structured workshops, we are looking for alternative formats that can facilitate a more holistic and efficient approach to the process. Turning to the field of game-based and playful learning, we seek to examine how we can leverage games to reconceptualise our workshops to accommodate an explorational approach. Our new format is one where staff is encouraged to explore new and unconventional design ideas and reflect on the social, organisational, and pedagogical opportunities in designing for learning. With the aim of creating a game that reflects the rich array of conflicts of interest, tensions, opportunities, and pedagogical and disciplinary traditions involved in learning design, we are collecting interview data from stakeholders across the university. We present a possible framework for offering a workshop format that provides an arena for creativity in designing for learning -playing at learning design!