2017
DOI: 10.5860/crl.78.5.675
|View full text |Cite
|
Sign up to set email alerts
|

Academic Uses of Video Games: A Qualitative Assessment of Research and Teaching Needs at a Large Research University

Abstract: Academic libraries develop collections and services for scholars who use video games in teaching and research. However, there are no assessments of related information and technology needs. The authors conducted 30 semistructured interviews to gather data about these needs and understand how the University of Minnesota Libraries can facilitate access to games and technology. A total of 28 interviewees used games in research, and 23 used games in teaching. We identified a variety of information and technology n… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2018
2018
2024
2024

Publication Types

Select...
4

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(2 citation statements)
references
References 7 publications
0
2
0
Order By: Relevance
“…Another use of assessment is to investigate the needs of faculty, staff and students whose work involves gaming technology. Librarians at the University of Minnesota conducted semi-structured interviews with video game scholars to assess their technology and information needs, and to determine how the library might meet these needs (Farrell, Neeser, & Bishoff, 2017).…”
Section: Catalogingmentioning
confidence: 99%
“…Another use of assessment is to investigate the needs of faculty, staff and students whose work involves gaming technology. Librarians at the University of Minnesota conducted semi-structured interviews with video game scholars to assess their technology and information needs, and to determine how the library might meet these needs (Farrell, Neeser, & Bishoff, 2017).…”
Section: Catalogingmentioning
confidence: 99%
“…An interesting trend within these deliberations is the introduction of video games into digital collections (Farrell, Neeser, & Bishoff, 2017;Thomas & Clyde, 2013). These types of collections should, however, be very precisely adapted to the needs of particular groups of users.…”
Section: Access To Information Resourcesmentioning
confidence: 99%