2020
DOI: 10.4018/978-1-7998-2015-4.ch013
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Achievement Unlocked?

Abstract: Even though game-based learning is trending both in research and in practice, there is still a limited understanding about the relationships between teachers' and students' perceptions of academic achievement, levels of learning engagement, and challenges implementing this pedagogical approach in a PK-12 setting. Data used for this research project were extracted from responses to an annual online survey administered to teachers and students at middle schools and high schools in a Midwest state in America. The… Show more

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Cited by 2 publications
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“…game designs(Dehghanzadeh et al 2021;Laine & Lindberg 2020, Zeng et al 2020, analysis of cognitive, motivational and other effects of digital games (Al-Sudani 2019,Lu et al 2022, etc. ), game based curricular(Foster & Shah 2020, Vu & Fye 2020, GBL in various contexts(Yachin & Barak 2019, Pappa & Papadopoulos 2019, Park 2022, GBL and social aspects of its implication, including gender and culture(White 2020, Jossan at al. 2021, ways in which a conventional educational environment can integrate DGBL(Wang 2019, Zakaria et al 2021) and the role of an educator (teacher/coach) in GBL(Chen et al 2020, de Sousa 2021, Chakravarti 2020).…”
mentioning
confidence: 99%
“…game designs(Dehghanzadeh et al 2021;Laine & Lindberg 2020, Zeng et al 2020, analysis of cognitive, motivational and other effects of digital games (Al-Sudani 2019,Lu et al 2022, etc. ), game based curricular(Foster & Shah 2020, Vu & Fye 2020, GBL in various contexts(Yachin & Barak 2019, Pappa & Papadopoulos 2019, Park 2022, GBL and social aspects of its implication, including gender and culture(White 2020, Jossan at al. 2021, ways in which a conventional educational environment can integrate DGBL(Wang 2019, Zakaria et al 2021) and the role of an educator (teacher/coach) in GBL(Chen et al 2020, de Sousa 2021, Chakravarti 2020).…”
mentioning
confidence: 99%