2012
DOI: 10.1007/978-1-4471-4111-2_6
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Achieving Both Creativity and Rationale: Reuse in Design with Images and Claims

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Cited by 3 publications
(4 citation statements)
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References 32 publications
(28 reference statements)
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“…Sufficient prior subject-knowledge is also important for achieving this generative and integrative activity (divergent/convergent thinking), as the reuse of earlier knowledge facilitates the production of new knowledge in the context of a purpose (McCrickard et al, 2013).…”
Section: Generic and Hci-oriented Creativitymentioning
confidence: 99%
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“…Sufficient prior subject-knowledge is also important for achieving this generative and integrative activity (divergent/convergent thinking), as the reuse of earlier knowledge facilitates the production of new knowledge in the context of a purpose (McCrickard et al, 2013).…”
Section: Generic and Hci-oriented Creativitymentioning
confidence: 99%
“…HCI education and practice presuppose the actions of both finding and making; that is exploring and understanding human-computer-related phenomena and using these to support the ideation and transformation of concepts "into new constructs" (Finken et al, 2014). This occurs through critical questioning and problem-solving processes, to develop and deliver novel, safe and usable products to the end-user (McCrickard et al, 2013;Oulasvirta & Hornbaek, 2016).…”
Section: Creativity In Hci Education and Practicementioning
confidence: 99%
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“…We will conduct claims-based analysis and discussions relating to the key design claims in their areas. The focus on claims will allow experts to think in a creative and integrative manner, resulting in a map of interconnected concepts that reflect cross-pollination for interfaces for mobile users and interfaces for users with cognitive disabilities [4,6].…”
Section: Short Descriptionmentioning
confidence: 99%