1999
DOI: 10.1103/physrevlett.82.2203
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Adaptive Competition, Market Efficiency, and Phase Transitions

Abstract: In many social and biological systems agents simultaneously and adaptively compete for limited resources, thereby altering their environment. We analyze a simple model that incorporates fundamental features of such systems. If the space of strategies available to the agents is small, the system is in a phase in which all information available to the agents' strategies is traded away, and agents' choices are maladaptive, resulting in a poor collective utilization of resources. For larger strategy spaces, the sy… Show more

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Cited by 340 publications
(449 citation statements)
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“…Such a sort of an on-line learning and agaptation leads to betterthan-random performance of the system as a whole. It was found, that the properties of the game depend on the memory length M and number of players N through the scaling variable α = 2 M /N [4,6,7]. The Minoriry game was thoroughly studied both numerically and analytically [8][9][10][11][12][13][14][15][16][17][18][19] along with the study of the original bar attendance problem [20,21] and various modifications of the Minority game [22][23][24][25][26][27][28][29] An important role is attributed to the observation that the dynamics of the memorized pattern and the strategies' scores are in certain regimes decoupled [30][31][32] and that the thermal noise can ge introduced in the players' decisions [33][34][35].…”
Section: Introductionmentioning
confidence: 99%
“…Such a sort of an on-line learning and agaptation leads to betterthan-random performance of the system as a whole. It was found, that the properties of the game depend on the memory length M and number of players N through the scaling variable α = 2 M /N [4,6,7]. The Minoriry game was thoroughly studied both numerically and analytically [8][9][10][11][12][13][14][15][16][17][18][19] along with the study of the original bar attendance problem [20,21] and various modifications of the Minority game [22][23][24][25][26][27][28][29] An important role is attributed to the observation that the dynamics of the memorized pattern and the strategies' scores are in certain regimes decoupled [30][31][32] and that the thermal noise can ge introduced in the players' decisions [33][34][35].…”
Section: Introductionmentioning
confidence: 99%
“…This can be easily interpreted. In the original MG [6], the low-M phase is characterized by a crowded phase where the number of strategies is small when compared to the number of agents. The presence of herding behavior only reinforces this fact.…”
Section: Resultsmentioning
confidence: 99%
“…One of the most surprising properties presented first in [6] is that if one plots the ratio σ 2 /N as a function of α = 2 M /N , one may conclude: (1) For small values of α = 2 M /N , the agents would perform worse than if they had taken purely random decisions. (2) For large values of α = 2 M /N , the agents' performance approaches the random decision.…”
Section: Introductionmentioning
confidence: 99%
“…The Minority Game (MG), introduced slightly more than a decade ago [1,2,3,4,5], gained the reputation of an "Ising model" in the field of Econophysics [6,7]. It is surely an exaggeration, as the complexity of the Ising model is many orders of magnitude higher, but nevertheless, the MG is a widely accepted framework for testing a variety of ideas in modelling socio-economic phenomena.…”
Section: Introductionmentioning
confidence: 99%