2014
DOI: 10.1002/srin.201300168
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Adaptive Projection‐Based Interpolation as a Pre‐Processing Tool in the Finite Element Workflow for Elasticity Simulations of the Dual Phase Microstructures

Abstract: An improvement to the workflow used in modeling boundary‐value problems in complex materials, which allows for reducing computational time by the factor of 5 while maintaining comparable quality of the solution is proposed in this paper. After formulating the main goals of the paper, a review of the state‐of‐the‐art techniques used for generating a digital material representation is presented. This is followed by a description of the procedure for solving boundary‐value problems and finding a representation of… Show more

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Cited by 3 publications
(2 citation statements)
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“…These values correspond to different material data. Next, we utilize a projection based interpolation technique [3] [4] to generate a continuous approximation of the material data, compare Figure 2. We utilize three dimensional h adaptation algorithm [5] with hexahedral finite elements, with the error estimator based on the L2 norm difference between the local element approximation and the MRI scan data.…”
Section: Simulation Of the Heating Of The Human Headmentioning
confidence: 99%
“…These values correspond to different material data. Next, we utilize a projection based interpolation technique [3] [4] to generate a continuous approximation of the material data, compare Figure 2. We utilize three dimensional h adaptation algorithm [5] with hexahedral finite elements, with the error estimator based on the L2 norm difference between the local element approximation and the MRI scan data.…”
Section: Simulation Of the Heating Of The Human Headmentioning
confidence: 99%
“…In this paper, we present an alternative projection-based interpolation solver that reduces the computational cost to O(N ) in the case of sequential execution and even further to O( N c ) when we use c cores. The projection-based interpolation technique has been successfully used for generating continuous approximations of two-or threedimensional bitmaps, with applications to material science [10,11,12,15] or modeling of the human head [8]. In this paper, we focus on utilizing the Projection-Based Interpolation (PBI) algorithm for solving a sequence of projection problems arising from the Euler scheme used for time discretization of non-stationary problems.…”
Section: Introductionmentioning
confidence: 99%