2021
DOI: 10.48550/arxiv.2106.05665
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Adaptive Streaming Perception using Deep Reinforcement Learning

Abstract: Executing computer vision models on streaming visual data, or streaming perception is an emerging problem, with applications in self-driving, embodied agents, and augmented/virtual reality. The development of such systems is largely governed by the accuracy and latency of the processing pipeline. While past work has proposed numerous approximate execution frameworks, their decision functions solely focus on optimizing latency, accuracy, or energy, etc. This results in sub-optimum decisions, affecting the overa… Show more

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Cited by 3 publications
(4 citation statements)
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“…Likewise, if the edge device experiences thermal throttling or is constrained by power consumption, then lowering edge detection frequency is necessary (say for battery-operated drones). Concurrent work [12] has shown the feasibility of learning configurations for live streaming applications via Reinforcement Learning.…”
Section: Discussion and Future Workmentioning
confidence: 99%
“…Likewise, if the edge device experiences thermal throttling or is constrained by power consumption, then lowering edge detection frequency is necessary (say for battery-operated drones). Concurrent work [12] has shown the feasibility of learning configurations for live streaming applications via Reinforcement Learning.…”
Section: Discussion and Future Workmentioning
confidence: 99%
“…In order to improve perception performance, previous works have explored the concept of streaming perception, which utilizes temporal information. For example, Li et al [37] introduced a benchmark for image detection algorithms and proposed a method based on Kalman filtering [38] and reinforcement learning [39] to mitigate latency. Han et al [40] developed an efficient streaming detector for LiDAR-based 3D detection tasks, accurately predicting future frames.…”
Section: Streaming Perceptionmentioning
confidence: 99%
“…[26] proposes a meta-detector to alleviate this problem by employing Kalman filter [25], decisiontheoretic scheduling, and asynchronous tracking [1]. [16] lists several factors (e.g., input scales, switchability of detectors, and scene aggregation.) and designs a reinforcement learning-based agent to learn a better combination for a better trade-off.…”
Section: Related Workmentioning
confidence: 99%
“…Further, [26] proposes a meta-detector named Streamer that can incorporate any detector with decisiontheoretic scheduling, asynchronous tracking, and future forecasting to recover much of the performance drop. Following this work, Adaptive streamer [16] adopts numerous approximate executions based on deep reinforcement learning to learn a better trade-off online. These works focus on searching for a better trade-off policy between speed and accuracy for some existing detectors, while a novel streaming perception model design is not well studied.…”
Section: Introductionmentioning
confidence: 99%