2023
DOI: 10.2196/42394
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Adding Mobile Elements to Online Physical Activity Interventions for Adults Aged Over 50 Years: Prototype Development Study

Abstract: Background Only a minority of adults aged over 50 years meet physical activity (PA) guidelines of the World Health Organization (WHO). eHealth interventions are proven effective tools to help this population increase its PA levels in the short term, among which the Active Plus and I Move interventions have been developed by our own research group. To achieve long-term effects, increase intervention use, and decrease dropout rates, 3 emergent but different mobile elements (an activity tracker, an ec… Show more

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Cited by 3 publications
(3 citation statements)
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“…However, in order to utilise their full potential, a certain level of familiarity with programmed products and computer skills, known as digital literacy, is desirable [56]. The widening scope of available technologies include: the monitored use of electronic medication boxes [57], reminders from live operators, automated phone calls, SMS text messages [58], MMS multimedia messages [59], chatbot messages [60], smartphone app reminders [61], realtime video directly observed therapy (vDoT) [52] or recorded video observed therapy (voT) [62] or even ingestible sensors [57]. Besides drug-related interventions, patients' adherence to other prevention and therapy options, like directed physical exercise, may also be supported by means of modern technologies [63], including wearable physical activity trackers [64], accelerometers [65] or pedometers [66].…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…However, in order to utilise their full potential, a certain level of familiarity with programmed products and computer skills, known as digital literacy, is desirable [56]. The widening scope of available technologies include: the monitored use of electronic medication boxes [57], reminders from live operators, automated phone calls, SMS text messages [58], MMS multimedia messages [59], chatbot messages [60], smartphone app reminders [61], realtime video directly observed therapy (vDoT) [52] or recorded video observed therapy (voT) [62] or even ingestible sensors [57]. Besides drug-related interventions, patients' adherence to other prevention and therapy options, like directed physical exercise, may also be supported by means of modern technologies [63], including wearable physical activity trackers [64], accelerometers [65] or pedometers [66].…”
Section: Resultsmentioning
confidence: 99%
“…Modern technologies allowing patients to take drugs under supervision [52,57,62], on prompts from human operators [58] or upon the advice of programmed computer systems [59][60][61] are becoming the new normal. However, with all the networked means of monitoring therapy, a new approach to maximising compliance among patients may be to merge these solutions with various technological means of influence in an attempt to maximise effectiveness through the gamification of therapy, transforming it into a positively engaging contest of sorts, where scores are kept and compared with others, while positive or negative points can be gained for fulfilling therapy-related tasks in a timely manner [103], and task-related and score-related feedback, motivation and incentives can be received [104].…”
Section: Discussionmentioning
confidence: 99%
“…Available literature on recruitment strategies often focuses on clinical settings, randomized controlled trials (RCTs), not specifically on eHealth research and/or the SES group (6)(7)(8)(9). Therefore, the aim of the current study was to provide insight into the reach, sample characteristics and costs of three preplanned strategies for recruiting adults aged 50 years and older with low SES for participation in an online PA intervention consisting of three computer-based tailored PA advices combined with a mobile-based activity tracker (10), as part of a field study. To accomplish this, the following research questions (RQ) were investigated: (RQ1) Which recruitment strategy results in the highest and fastest response?, (RQ2) Which recruitment strategy is most suitable for reaching the low SES population?, (RQ3) Which recruitment strategy is most suitable for reaching populations with a specific gender, age or health status?, (RQ4) Which recruitment strategy is most beneficial with regard to costs?.…”
Section: Introductionmentioning
confidence: 99%