2020
DOI: 10.1007/s11238-020-09749-1
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Additive multi-effort contests

Abstract: This article analyzes rent seeking with multiple additive efforts for each of two players. Impact on rent seeking occurs even when a player exerts only one effort. This contrasts with models of multiplicative efforts with impact on rent seeking only when a player exerts all its available efforts. An analytical solution is developed when the contest intensities are below one, and equal to one for one effort. Then, additional efforts causing interior solutions give players higher expected utilities and lower ren… Show more

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Cited by 8 publications
(2 citation statements)
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References 30 publications
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“…Each player chooses the optimal reaction to the strategies of the other players from a profile of available strategies (Tadelis, 2013). NE is a condition where the expected payoff cannot be obtained if there is one of the players choose to deviate from selecting the NE (Barron, 2013) and also the optimal condition cannot be achieved by all players to apply all available strategies (Hausken, 2020). The players tend to exclude any available strategy that brings fewer costly strategies even though they prefer all of them.…”
Section: Multi-criteria Decision Making and Game Theorymentioning
confidence: 99%
“…Each player chooses the optimal reaction to the strategies of the other players from a profile of available strategies (Tadelis, 2013). NE is a condition where the expected payoff cannot be obtained if there is one of the players choose to deviate from selecting the NE (Barron, 2013) and also the optimal condition cannot be achieved by all players to apply all available strategies (Hausken, 2020). The players tend to exclude any available strategy that brings fewer costly strategies even though they prefer all of them.…”
Section: Multi-criteria Decision Making and Game Theorymentioning
confidence: 99%
“…We apply the widely used ratio form contest success function [41], which is a plausible and widely used method for assessing two opposing players' success. See Hausken and Levitin [42], Hausken [43], and Congleton et al [44] for the use of the contest success function. In Period 1, Player 1 s expected contest success is p 11 and Player 2 s expected contest success is p 21 , i.e.,…”
Section: Periodmentioning
confidence: 99%