“…In addition to applications that target physical activity, the kinds of applications designed for active ageing cover different types of interventions: information systems for clinical use (Bourret & Bousquet, 2013), coaching of the elderly person (Jongstra et al, 2017;Richard et al, 2016;Tiedemann et al, 2016), cognitive behavior therapy (Preschl, Wagner, Forstmeier, & Maercker, 2011), cognitive training (Gates et al, 2016;Reijnders, Geusgens, Ponds, & van Boxtel, 2017;Santos, Reis, & Barroso, 2013), communication tools between health-care professionals and patients or carers (Henriquez-Camacho, Losa, Miranda, & Cheyne, 2014;Preschl et al, 2011), decision support systems (Bourret & Bousquet, 2013), education of patients (Henriquez-Camacho et al, 2014;Lattanzio et al, 2014), applications that target ethical considerations of technologies (Karki, Savel, Sallinen, & Kuusinen, 2013), computer and serious games (Gates et al, 2016;Santos et al, 2013), information systems and technology development (Bourret & Bousquet, 2013;Ferreira, Sayago, & Blat, 2017;Karki et al, 2013), applications focused on the management and coordination of e-health interventions (Lattanzio et al, 2014), applications targeting rehabilitation (Kaufman, 2012), systems that target social inclusion and participation (Ferreira et al, 2017;Henriquez-Camacho et al, 2014), remote care technologies (Jongstra et al, 2017;Knowles, Skeath, Jia, Najafi, Thayer, & Sternberg, 2016), telehealth applications to help support self-management (Henriquez-Camacho et al, 2014;Lee, Han, & Jo, 2017;Tiedemann et al, 2016), and telemedicine systems for direct intervention of the clinician (Keijser et al, 2016;Lattanzio et al, 2014).…”