“…To regulate rage, gamers start by quitting the game either to calm down, or to express emotions by crying, shouting, and breaking the material, or finally by doing nothing and accepting the rage episode. The main triggers of rage are other players (friend, member of team, or a stranger), oneself by judging his own level of play as low (low self-efficacy and failure), and technical problem that occurred during the game (with material, game, or Internet connection; Kahila et al, 2021; Wu et al, 2021). In these samples of children and adolescents in the context of e-sport, the authors mainly explored the reasons, the emotions, and their regulation, as well as the behavior associated with rage.…”