2014
DOI: 10.4108/ct.1.1.e5
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Advancing Performability in Playable Media: A Simulation-based Interface as a Dynamic Score

Abstract: When designing playable media with non-game orientation, alternative play scenarios to gameplay scenarios must be accompanied by alternative mechanics to game mechanics. Problems of designing playable media with non-game orientation are stated as the problems of designing a platform for creative explorations and creative expressions. For such design problems, two requirements are articulated: 1) play state transitions must be dynamic in non-trivial ways in order to achieve a significant level of engagement, an… Show more

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Cited by 1 publication
(1 citation statement)
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“…Attunement is an a priori process for conditioning a playable space for auditory display (Choi, 2014a ). The modeling of playable space is introduced from other applications of model-based interaction (Choi and Bargar, 2011 ; Choi, 2014b ). Playable space is not a user interface; it is an enabling design for the development of interfaces.…”
Section: Research Methods Applied To Interactive Sonification Of Emermentioning
confidence: 99%
“…Attunement is an a priori process for conditioning a playable space for auditory display (Choi, 2014a ). The modeling of playable space is introduced from other applications of model-based interaction (Choi and Bargar, 2011 ; Choi, 2014b ). Playable space is not a user interface; it is an enabling design for the development of interfaces.…”
Section: Research Methods Applied To Interactive Sonification Of Emermentioning
confidence: 99%