“…In the light of the relative popularity of the photorealistic and non-photorealistic (quasi-) paradigms, it is interesting how the debate on the virtues of nonphotorealistic rendering has all but disappeared from the recent archaeological literature and, at least to a degree, been replaced by the advocacy for increased transparency of complexity and the documentation of the provenance of what is being visualized and described (e.g., Denard 2012;Huggett 2019;Kastanis 2019). At least on a surface level, these suggestions have much in common with the propositions to make information searching slower (e.g., Teevan et al 2013), more difficult (Huvila 2016), to regulate the excessive affective dependence on specific information technologies (Huvila 2016), and to improve citizens' information literacy (e.g., Welsh and Wright 2010). With some caution, it is perhaps possible to suggest that there is an on-going shift from conceptualizing informational human-technology entanglements as potentially monstrous, impure, and unmanageable technology-dominated cyborgs to, in Latour's (1993) words, convene a Parliament of Things or trying to find means to support and endorse the emergence of "hopeful monsters" (Law 1991, 19) or friendly cyborgs that in a positive sense bring human-beings, technologies, and information together.…”