2024
DOI: 10.4018/978-1-6684-9962-7.ch003
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Africa and the Global Video Games Industry

Lloyd G. Adu Amoah,
Eyram Tawia

Abstract: This chapter provides a state-of-the art account(their creation, logics and play) of video games in Africa by explicating its ties, tensions and possibilities vis-à-vis the wider global video games industry. This explanation is rendered through a critical examination of vital elements such as policies, key actors, knowledge capabilities, institutions, investments, history, business, technology, and cultural economy by drawing on the evolution and growth of the African video games space in the last twenty years. Show more

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