Abstract:Background Monte Carlo (MC) is often used when trying to assess the consequences of uncertainty in agent-based models (ABMs). However, this approach is not appropriate when the uncertainty is epistemic rather than aleatory, that is, when it represents a lack of knowledge rather than variation. The free-for-all battleship simulation modelled here is inspired by the children’s battleship game, where each battleship is an agent. Methods The models contrast an MC implementation against an interval implementation f… Show more
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