2018
DOI: 10.4000/vertigo.23245
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AgriForEst : un jeu pour élaborer des scénarios sur un terroir villageois d’Afrique Centrale

Abstract: La modélisation d’accompagnement (ComMod) est une démarche d’appui à la gestion des ressources naturelles qui a émergé en opposition aux approches classiques, dites descendantes. Utilisée par les praticiens du développement pour accompagner les parties-prenantes dans la résolution de conflits, elle est aussi utilisée par les chercheurs pour créer des connaissances sur les objets complexes que sont les systèmes écologiques et sociaux (SES). Cette étude montre comment ComMod a permis de créer un outil de recherc… Show more

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Cited by 6 publications
(3 citation statements)
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“…Real people, such as students or anyone who commits their time and energy to attend a gameplay workshop, can enter different roles, such as big corporations with the power to make landscape-level and long-term impacts, governments, the World Bank, communities, NGOs, and more. By allowing players to step into these roles and interact with each other, the game creates a realistic and immersive experience, as in "this feels real" (see [95]), that can help players understand the complex dynamics of tropical forest landscapes [68,96].…”
Section: Using Games Beyond the Classroommentioning
confidence: 99%
“…Real people, such as students or anyone who commits their time and energy to attend a gameplay workshop, can enter different roles, such as big corporations with the power to make landscape-level and long-term impacts, governments, the World Bank, communities, NGOs, and more. By allowing players to step into these roles and interact with each other, the game creates a realistic and immersive experience, as in "this feels real" (see [95]), that can help players understand the complex dynamics of tropical forest landscapes [68,96].…”
Section: Using Games Beyond the Classroommentioning
confidence: 99%
“…We ensure this during the design phase by validating the game with the stakeholders themselves. The game is valid when these early players say "this is my reality" 40 . Once this is achieved, everyone playing the game will experience what it is like to be one of the other stakeholders represented in the game.…”
Section: -A Transformative Experiencementioning
confidence: 99%
“…With these reasons in mind, we created Foster Forest, a participatory simulation combining a computerized agent-based model (ABM) and a role-playing game (RPG) as defined by Barreteau et al (2001). Participatory simulations and RPGs tend to focus on existing forest issues such as non-temperate ecosystems or the interaction between forestry and other land uses (e.g., Etienne et al, 2008;Étienne, 2003;Fauvelle and Garcia, 2018), instead of adaptation to climate change. However, RPGs are pertinent for the study of adaptation to climate change (Reckien and Eisenack, 2013;van Pelt et al, 2015) and global changes associated with forests (Garcia, 2019).…”
Section: Introductionmentioning
confidence: 99%