“…where 𝑥 𝑖 (𝑢,𝑣) , 𝑦 𝑖 (𝑢,𝑣) are the spatial position coordinates of a pixel, 𝑖, which is located in a view of angular coordinates (𝑢, 𝑣), 𝑥 𝑖 𝑟𝑒𝑓 and 𝑦 𝑖 𝑟𝑒𝑓 are the spatial position in a reference view (i.e., 𝑟𝑒𝑓 in this paper represents a single corner view, hence, the same equation is applied for all corner views independently), and 𝑑 ℎ𝑜𝑟 (𝑢,𝑣)→𝑟𝑒𝑓 , 𝑑 𝑣𝑒𝑟 (𝑢,𝑣)→𝑟𝑒𝑓 are the horizontal and vertical disparity from view (𝑢, 𝑣) to the reference view. The used disparity estimation method [12] estimates disparity for adjacent views, therefore, for regularly sampled 4D LF views back-projection is applied by multiplying the disparity value by (𝑢 𝑟𝑒𝑓 − 𝑢), (𝑣 𝑟𝑒𝑓 − 𝑣) when computing 𝑥 𝑖 𝑟𝑒𝑓 and 𝑦 𝑖 𝑟𝑒𝑓 , respectively [13].…”