2020 International Conference Automatics and Informatics (ICAI) 2020
DOI: 10.1109/icai50593.2020.9311327
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Algorithm A* and Design Patterns used in Unity Video Game development

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“…They concluded that data sharing with the flyweight registry decreased the cost of changes to the common intrinsic state in blockchain-based apps. [15][16] Dimitrichka Nikolaeva et al [17] developed a Unity video game. They explained that the Singleton and Flyweight design patterns are applied to the MonoBehavior, such as the Update, LateUpdate, and other methods.…”
Section: The Flyweight Design Patternsmentioning
confidence: 99%
“…They concluded that data sharing with the flyweight registry decreased the cost of changes to the common intrinsic state in blockchain-based apps. [15][16] Dimitrichka Nikolaeva et al [17] developed a Unity video game. They explained that the Singleton and Flyweight design patterns are applied to the MonoBehavior, such as the Update, LateUpdate, and other methods.…”
Section: The Flyweight Design Patternsmentioning
confidence: 99%