2012
DOI: 10.1002/meet.14504901303
|View full text |Cite
|
Sign up to set email alerts
|

AMARA: An affective agent to enhance users' enjoyment and engagement with online art collections

Abstract: This demonstration presents AMARA, a novel interactive system to help novice art enthusiasts browse online art collections. Currently being developed for the Indianapolis Museum of Art website, the system uses an embedded interactive agent who asks users a series of simple and straightforward multiple-choice questions regarding users' current feelings, preferences, and interests in art. The answers to each question are mapped to social tags, which are then used to retrieve and display relevant artworks the use… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Year Published

2014
2014
2020
2020

Publication Types

Select...
4

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(3 citation statements)
references
References 8 publications
0
3
0
Order By: Relevance
“…To date hundreds of millions of tourists around the world have been intrinsically motivated to use and become highly dependent on mobile technology (Tien 2010). Developments in the areas of tourists' motivation and dependency have resulted in the related literature placing great interest on perceived enjoyment and e-engagement (e.g., Chen et al 2006;MacDonald et al 2012). While perceived enjoyment is defined based on the motivation theory as the extent to which the activity of using MTSS is perceived to be enjoyable in its own right, aside from any performance outcomes resulting from such system use (Elwalda et al 2016), e-engagement is defined based on the dependency theory as a cognitive commitment to an active relationship with MTSS as personified by the website (Mollen and Wilson 2010).…”
Section: Introductionmentioning
confidence: 99%
“…To date hundreds of millions of tourists around the world have been intrinsically motivated to use and become highly dependent on mobile technology (Tien 2010). Developments in the areas of tourists' motivation and dependency have resulted in the related literature placing great interest on perceived enjoyment and e-engagement (e.g., Chen et al 2006;MacDonald et al 2012). While perceived enjoyment is defined based on the motivation theory as the extent to which the activity of using MTSS is perceived to be enjoyable in its own right, aside from any performance outcomes resulting from such system use (Elwalda et al 2016), e-engagement is defined based on the dependency theory as a cognitive commitment to an active relationship with MTSS as personified by the website (Mollen and Wilson 2010).…”
Section: Introductionmentioning
confidence: 99%
“…Perhaps, information retrieval systems can improve searchers' moods before they start interacting with the system. Some websites already attempt to affectively engage searchers by using creative graphics (e.g., the changing designs of the Google logo on the main search engine's page known as “Google Doodles”), designing visually pleasing and not overly complex sites, or introducing virtual assistants (MacDonald, Park, & Chae, ).…”
Section: Resultsmentioning
confidence: 99%
“…She suggests that search engines like Google will attempt to engage searchers through colorful and interactive features such as the “Google Doodles” initiative, in which the Google logo changes based on an event of the day or contest submissions. Other studies have also spoken to designing systems to positively impact users' moods in order to support more positive experiences online (e.g., Desmet, 2015; MacDonald, Park, & Chae, 2012; Norman, 2004).…”
Section: Literature Reviewmentioning
confidence: 99%