Proceedings of the 13th International Conference on Multimodal Interfaces 2011
DOI: 10.1145/2070481.2070532
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American sign language recognition with the kinect

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Cited by 303 publications
(124 citation statements)
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“…It is for this reason that many sign recognition approaches use variants of HMMs (Starner and Pentland, 1997;Vogler and Metaxas, 1999;Kadir et al, 2004;Cooper and Bowden, 2007). One of the first videos to be uploaded to the web came from Zafrulla et al (2011) and was an extension of their previous CopyCat game for deaf children (Zafrulla et al, 2010). The original system uses coloured gloves and accelerometers to track the hands.…”
Section: Introductionmentioning
confidence: 99%
“…It is for this reason that many sign recognition approaches use variants of HMMs (Starner and Pentland, 1997;Vogler and Metaxas, 1999;Kadir et al, 2004;Cooper and Bowden, 2007). One of the first videos to be uploaded to the web came from Zafrulla et al (2011) and was an extension of their previous CopyCat game for deaf children (Zafrulla et al, 2010). The original system uses coloured gloves and accelerometers to track the hands.…”
Section: Introductionmentioning
confidence: 99%
“…With the public windows SDK, the joint locations can be obtained in real-time. For the convenience to get abundant data, Kinect has been used in gesture recognition [17], 3D body scanning [18] and sign language recognition [19,20]. Among all 20 joints provided, 5 joints including head, both hands, and both elbows are used in our implementation.…”
Section: Datasets and Experimental Settingmentioning
confidence: 99%
“…Second, Microsoft provided a Software Development Kit for the Kinect, in which the kinematic information on the major joints of the human skeleton is available to users, thus easing the difficulty of the development work. These applications include human detection [14], physical rehabilitation [15], sign language recognition [16], etc.…”
Section: A Overview Of Common Applicationsmentioning
confidence: 99%