2000
DOI: 10.20870/ijvr.2000.4.4.2659
|View full text |Cite
|
Sign up to set email alerts
|

An Agent-Based Approach for Constructing Software Systems of Virtual Simulation

Abstract: The design and construction of virtual reality environments involve technologies such as computer graphics, image processing, pattern recognition, intelligent interface, artificial intelligence, voice recognition, network, parallel processing, and high-performance computing. Some researchers insist that object-oriented and agent-oriented technologies are fundamental for virtual reality system design. This paper applies artificial intelligence to the design of virtual reality systems. Agents are constructed by … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2009
2009
2009
2009

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 3 publications
(5 reference statements)
0
0
0
Order By: Relevance