2016 IEEE Frontiers in Education Conference (FIE) 2016
DOI: 10.1109/fie.2016.7757682
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An agile software engineering process improvement game

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Cited by 21 publications
(10 citation statements)
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“…The works related to this research are proposed for the teaching of the software process, and include the following: Refs. [11][12][13].…”
Section: Related Workmentioning
confidence: 99%
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“…The works related to this research are proposed for the teaching of the software process, and include the following: Refs. [11][12][13].…”
Section: Related Workmentioning
confidence: 99%
“…Ref. [12] reported on the development of a game with artificial intelligence for teaching software-process improvement. The game was evaluated through its interface, which took into account usability and learning.…”
Section: Related Workmentioning
confidence: 99%
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“…Some very good on-line simulations have been created in which the computer allows the users to manage simulated projects. These simulations are often structured as role-plays in which users are project managers who are able to see the consequences of their decisions [13,14,15].…”
Section: B Role-playmentioning
confidence: 99%
“…The use of games as educational tools has gained increased interest over the last decennia in many engineering fields including software engineering (Maxim et al 2016;Valle et al 2017;Calder贸n et al 2018), mechanical engineering (Braghirolli et al 2016;Chang et al 2016;Mavromihales, Holmes, and Racasan 2019), civil engineering (Alanne 2016;Oo and Lim 2016;Taillandier and Adam 2018) and electrical engineering (Callaghan et al 2015;Bahadoorsingh, Dyer, and Sharma 2016;Padilla et al 2016). Referred to as educational games, their primary purpose is to educate and train the player, which differentiates them from pure entertainment games.…”
Section: Introductionmentioning
confidence: 99%