2020
DOI: 10.1002/cae.22221
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An AI‐based virtual simulation experimental teaching system in space engineering education

Abstract: In recent years, cognitive computing has represented an artifical intelligence (AI)‐based application of the next‐generation interaction among human beings. This study analyses the cognitive internet of things and proposes a Soft K‐Means Fuzzy Clustering approach. The paper presents the data collection procedure from the space applications, the data analysis by cognitive computing, and the ways of overcoming problems of scalability and flexibility. The interactions between robot team members and people become … Show more

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Cited by 12 publications
(6 citation statements)
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“…To cultivate students' practical innovation, self-learning ability, and exploratory spirit, immersive learning based on virtual reality can drive a transformation in teaching methods and enhance the quality of biology education.Virtual reality technology is utilized to recreate experimental facilities and environments or provide immersive experiences of tangible biological phenomena, holding immense potential for applications in biology education [1][2]. Relevant studies indicate that virtual biology learning environments created through virtual reality technology have an overall positive impact on students' cognition, skills, and learning motivation [3][4][5].…”
Section: Introductionmentioning
confidence: 99%
“…To cultivate students' practical innovation, self-learning ability, and exploratory spirit, immersive learning based on virtual reality can drive a transformation in teaching methods and enhance the quality of biology education.Virtual reality technology is utilized to recreate experimental facilities and environments or provide immersive experiences of tangible biological phenomena, holding immense potential for applications in biology education [1][2]. Relevant studies indicate that virtual biology learning environments created through virtual reality technology have an overall positive impact on students' cognition, skills, and learning motivation [3][4][5].…”
Section: Introductionmentioning
confidence: 99%
“…Nevertheless, existing studies focused on applications of virtual simulation technologies to practice teaching higher education. Key attention is paid to design of curriculum resources, script logic, experimental procedure, simulation effect, operation interface and curriculum management [5,6]. However, satisfaction and behavioral initiatives of students in the simulation experiment are ignored to some extent.…”
Section: Introductionmentioning
confidence: 99%
“…Over the years, technological advances have transformed many activities in diverse fields of our society [1,2]. Due to the emergence of Covid-19, this digital transformation had to be accelerated, and technology was a powerful tool to help combat this pandemic and support the continuation of work in different fields, including medicine, entertainment, finance, and education [3,4].…”
Section: Introductionmentioning
confidence: 99%